extends "../cex___toolman/cex___toolman.gd"
func _info():
	pass

func _connect():
	._connect()

func _extInit():
	._extInit()
	chaName = "骷髅法师"
	lv = 2
	attCoe.atkRan = 3
	attCoe.atk = 10 / 8.5 / 2
	attCoe.maxHp = 250 / 112.5 / 2
	attAdd.spd += 1.33
	atkEff = "atk_dang"
	addCdSkill("skull1",7)
	addSkillTxt("迷失自我：为所有敌人附加2层<失明>[cd:7秒]")
	
func _castCdSkill(id):
	._castCdSkill(id)
	if id == "skull1":
		var chas = getAllChas(1)
		for i in  chas:
			i.addBuff(b_shiMing.new(2))